H0ok3r Admin
Posts : 41 Join date : 2012-06-15 Location : CA (GMT-8)
| Subject: Conquering Wed Jun 20, 2012 8:00 am | |
| - Quote :
- The Shifter 2012-05-28 21:37
Choosing a City
Requirements
When choosing a city to conquer, it is best that the city not be any of the following:
less then 750 points In this case, you will want to Colonize a city on an island with Farming villages Owned by another alliance
Unless you are at war with them, you do not want to incite any diplomatic incidents Owned by a much larger player
If you only conquer one of a player's cities, then they might retaliate using the rest of their cities
Too small
If the city is too small, then you should probably wait
too far away from you
If a city is too far away, you will not be able to use the cities to support one another
On the same island as one of you other cities
You can not farm efficiently with 2+ cities on the same island
Claimed by an alliance mate
Usually it is possible to 'claim' cities to conquer in your alliance forums, if someone else has already claimed a city, you should not go for it.
Basically, you want a city that will not cause too great of consequences, but is large enough for it to have been worth it to conquer. Remember, there is no way to abandon a city, so once you have a city, you are stuck with it until it is conquered by someone else.
Preparations to conquer
Before you actually conquer a city, there are many things you will have to do. These include making sure that you are allowed to take the city, that the city is cleared, etc.
Clearing a city Before conquering a city, you will need to clear it, or kill all of the troops occupying the city. In order to do this, you must go about this process:
spy on the city to find out how much resistance you will meet attack the city with appropriate forces to destroy all of the troops in the city After this, you just need to make sure that the city stays cleared of troops.
Claiming a city Usually alliances will have some sort of way to claim cities. To claim a city means that you say that you are going to conquer it, if you do not claim a city then you may end up having your colony ship accidentally destroyed by an alliance member, you may actually get punished by your leaders, etcetera.
Building a Colony Ship You must build a colony ship to conquer a city, this might take some time because you need to collect up 10000 of each resource and then wait around 12 hours to build it, so make sure you have built it before continuing onwards.
The conquering process
Now we come to the exciting part, the victim is cleared, you have your Colony Ship ready and you want to do the actual conquering. Here is the order of events:
Send an few attacks which are meant to make sure that all the troops of the city are cleared time a C-Ship to land a few minutes after the clearing attacks, this might mean sending the C-Ship before you even send off the clearing attacks Time a lot of support waves of defensive troops to arrive right after your C-SHip lands 24 hours after the C-Ship lands, the city is yours, supposing that you were able to prevent it from being taken from you. Timing attacks You want to keep your attacks as close together and decisive as possible.
During the conquer There will be a 24 hour period after your C-Ship successfully lands that you will be vulnerable to attack. If an attack on the city manages to kill either all of your land or all of your navy, then your Colony Ship will be destroyed, the conquer broken, and your remaining troops will come home. | |
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